How to Draw a Camel step by step | Easy animals to draw for beginners

How to Draw a Camel step by step with this how-to video and step-by-step drawing instructions. Easy animals to draw for beginners and everyone.

How to Draw a Camel Easy

Please see the drawing tutorial in the video below


You can refer to the simple step-by-step drawing guide below

Step 1

Draw two circles to guide the body of the camel. The circle is not perfect. They are just guides. The circle on the left must be slightly smaller than the circle on the right. Do not put them too far apart or camels will end up too long.

Step 2

Draw a smaller circle at the top right as a guide for the camel head. Camels have long necks, so do not put your head too close to your body.

Step 3

Draw a U-shaped bow on the right side of the head as a guide to the camel’s muzzle.

Step 4

Draw a series of curves connecting the main shapes to form the neck and body of the camel. Sugar for the upper part of the body will bulge more for the tumor. The higher the curve, the bigger the camel’s hump.

Step 5

Draw four lines below the body (two sides under each circle) as a guide for the foot. Camels have long legs, so draw long lines. Also bend the lines a little near the middle.

Step 6

Draw the camel’s eyes inside the head in the upper right. The shape of the eye is similar to a soccer ball. Cover the ball inside the eye to create eyeballs and pupils. Leave a small circle not covered by glare. The camel has long eyelashes to protect the eyes from the sand, so draw lines around the eyes. Draw a few lines around the eyes to see fine lines and wrinkles.

Step 7

Draw the camel’s nose over the head of the original arc guide. First draw the outer structure of the nose with a few curves. Then draw the nostrils as a small gap inside the shape.

Step 8

Draw the camel mouth with the original arc as the guide. Draw the first thick lip and mouth spread to the left. Then draw a lower lip below it.

Step 9

Draw a small arc at the top left of the head for the camel’s ears. Draw some short, short strokes at the bottom of the ear for the inner ear.

Step 10

Use the remaining lines and shapes as guides to draw the rest of the camel head. Darken the top and bottom lines and draw a curve at the bottom left for the jaw line. Draw some short strokes, short over the head to show feathers, and some lines on the neck for skin folds.

Step 11

Draw the front legs of the camel using the lines as the guide. Follow the basic path of the guide line when you thicken the first leg. Draw it lightly at first to get the structure right. When you are satisfied with what you have, go ahead and darken it. When you darken the legs, give it an extra bump in the middle for the joint and make the head or base wider. Draw the camel’s wide leg with two toes on the bottom. Draw a nail at the end of each toe with curves. Draw the front leg on the other side in the same way. Draw light at the beginning to get the structure as you go along the basic path of the guide. Do not forget the two toes at the bottom!

Step 12

Use the other lines as a guide to draw the camel’s hind limb. The hindquarters of the hind legs are thicker and extend further into the body. Remember to sketch light at first and only darken the lines when you have the right structure. The hindquarters of the camel are more bent at the joint than the front leg. Wide feet at the bottom. Draw some lines at the joints for wrinkles. Draw the hind legs on the other side using the same technique. Unlike many other animals, the camel moves both legs on one side of the body at the same time, so draw the legs accordingly.

Step 13

Draw the rest of the body using the remaining lines as a guide. Darken the guide lines as you go their basic way. Draw a few more lines throughout the body for the folds of the skin and longer hairs. Use short, quick strokes at the camel’s hump when you darken it to indicate the hair on its head. Draw the tail on the left side of the foot by using short, short strokes.

Step 14

For a cleaner look, delete as much of the original guide lines. Do not worry about deleting them all. Never leave some behind. Also redraw any last line of the sketch that you may have accidentally deleted.

 

 

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